<!doctype html>
<html lang="en">
<head>
    <title>射击鸭子</title>
    <link rel="stylesheet" href="css/reset.css" type="text/css">
    <link rel="stylesheet" href="css/main.css" type="text/css">
    <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">

    <meta name="viewport"
          content="width=device-width, user-scalable=no, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0"/>
    <meta name="msapplication-tap-highlight" content="no"/>

    <script type="text/javascript" src="js/jquery-2.0.3.min.js"></script>
    <script type="text/javascript" src="js/createjs-2014.12.12.min.js"></script>
    <script type="text/javascript" src="js/main.js"></script>

</head>
<body ondragstart="return false;" ondrop="return false;">
<div style="position: fixed; background-color: transparent; top: 0; left: 0; width: 100%; height: 100%"></div>
<script>
    $(document).ready(function () {
        var oMain = new CMain({
            scope_accelleration: 2,    //SCOPE ACCELLERATION
            scope_friction: 0.85,      //SCOPE FRICTION
            max_scope_speed: 40,       //MAXIMUM SCOPE SPEED
            num_bullets: 3,            //NUMBER OF PLAYER BULLETS FOR EACH SHOT LEVEL
            hit_score: 100,           //POINTS GAINED WHEN DUCK IS HITTEN
            bonus_time: 4000,          //BONUS TIME IN MILLISECONDS
            lives: 4,                  //NUMBER OF PLAYER LIVES
            duck_increase_speed: 0.5, //INCREASE THIS VALUE TO SPEED UP DUCKS AFTER EACH LEVEL SHOT
            duck_occurence: [1,  //NUMBER OF DUCKS IN SHOT 1
                1,  //NUMBER OF DUCKS IN SHOT 2
                1,  //NUMBER OF DUCKS IN SHOT 3
                1,  //NUMBER OF DUCKS IN SHOT 4
                1,  //NUMBER OF DUCKS IN SHOT 5
                2,  //NUMBER OF DUCKS IN SHOT 6
                2,  //NUMBER OF DUCKS IN SHOT 7
                2,  //NUMBER OF DUCKS IN SHOT 8
                2,  //NUMBER OF DUCKS IN SHOT 9
                3   //NUMBER OF DUCKS IN SHOT 10
                    //ADD NEW DUCK OCCURENCE HERE IF YOU NEED...
            ]
        });

        $(oMain).on("game_start", function (evt) {
            //alert("game_start");
        });

        $(oMain).on("save_score", function (evt, iScore) {
            //alert("iScore: "+iScore);
        });

        $(oMain).on("restart", function (evt) {
            //alert("restart");
        });
    });

</script>
<canvas id="canvas" class='ani_hack' width="1024" height="768"></canvas>

</body>
</html>

